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League of legends non epic monsters
League of legends non epic monsters




Base health regeneration increased to 9 from 8.Bug Fix: No longer use classic SFX when he has 10+ stacks of Feast.Bug Fix: Maw is no longer rigged improperly when using his emotes.Bug Fix: Now sound more in line with the skin's theme.Undocumented: New indicator on enemy health bar, indicating when the enemy will be executed.

league of legends non epic monsters

Bug Fix: Execute indicator now properly appears on clones' health bars.Bug Fix: Execute indicator now appears as intended and is properly visible.Bug Fix: Now properly silences Rift Scuttler.Undocumented: No longer capped at 255 stacks, buff name now always "Feast x1" and gained when R is learned instead of when gaining the first stack.

league of legends non epic monsters league of legends non epic monsters

5% of target's maximum health bonus damage when Feast is first leveled and nothing from stacks.

  • Undocumented: Buff application reworked, causing Vorpal Spikes to no longer gain bonus damage from stacks correctly.
  • Undocumented: Once again gains the correct bonus damage from Feast stacks.
  • Base magic resistance reduced to 32 from 32.
  • Bug Fix: No longer activates from destroying trinkets or champion-generated objects.
  • Base heal reduced to 18 − 52 (based on level) from 20 − 71 (based on level).
  • league of legends non epic monsters

  • Magic resistance growth increased to 2.
  • Prior to V10.24, the highest possible stack count used to be 255, and the buff name would equal the stacks (e.g.
  • Undocumented/Bug Fix: Buff tooltip title renamed to Feast from Feast x1.
  • Bug Fix: Icon in the HUD now properly displays the correct size and image.
  • Non-champion base damage increased to 1200 from 1000.
  • Cooldown reduced to 80 / 70 / 60 seconds from 80 at all ranks.
  • Broken Covenant Cho'Gath heal VFX is now unique from Shan Hai Scrolls Cho'Gath.





  • League of legends non epic monsters